Unity Game Development Portfolio
A showcase of mobile game projects, simulation systems, gameplay loops, retention design, and monetization-focused features built with Unity and C#.
I build practical digital products across game development, AI experimentation, and research-driven problem solving.
From Unity mobile games to AI-focused academic work, my portfolio reflects a hands-on approach to design, systems thinking, and shipping usable outcomes.
My work combines practical software building with research-oriented exploration. I have 10 years of Unity experience and a strong interest in AI, machine learning, and publication-focused technical work. Alongside product development, I completed an MS in Computer Science from 2023 to 2025, strengthening my foundation in advanced computing, research methodology, and intelligent systems.
10+ years of Unity-focused development experience across gameplay systems, mobile optimization, monetization, analytics, simulation titles, and production workflows.
Hands-on work in machine learning, technical research writing, experimentation pipelines, and publication-oriented technical problem solving.
Experience handling teams, coordinating multi-project execution, and aligning product direction with implementation needs in real development environments.
A mix of game production, AI exploration, machine learning research, and developer-tool thinking.
A showcase of mobile game projects, simulation systems, gameplay loops, retention design, and monetization-focused features built with Unity and C#.
Research-driven work around machine learning, AI experimentation, academic workflows, and technical problem solving for publication-oriented outcomes.
An RFM-based segmentation pipeline using machine learning models for analyzing customer behavior and generating actionable business segments.
A concept-driven suite of developer tools centered on Unity workflows, automation, plugin design, and faster iteration for production teams.
This section highlights your research paper, thesis work, and academic contributions.
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A practical blend of development, research, experimentation, and product execution.
A career path shaped by software building, experimentation, and expanding into high-value technical domains.
Completed Bachelor of Science in Computer Science from the University of Central Punjab.
Worked across casual, simulation, and action-oriented game projects while building strong production, optimization, and monetization experience.
Completed MS Computer Science, strengthening expertise in advanced computing, research workflows, and intelligent systems.
Positioning as a professional who blends expert Unity development, AI exploration, research work, and product-focused technical execution.
Whether it’s a Unity project, an AI idea, a technical collaboration, or a product concept, I’m interested in thoughtful conversations and serious work.